Monthly Archives: October 2012

The disaster of DLC

I have no idea who popularized this practice (probably EA), but the propagation of DLC has gotten out of hand. I remember the days of expansion packs, which were neat, reasonably priced packages that exponentially increased the game’s replay-ability. Great expansions such as Oblivion’s Shivering Isles comes to mind. I feel the last great DLC was Undead Nightmare […]

AAA games’ small color palette

  I cannot stand the fact that many AAA, high-selling titles are incredibly grey, brown, and boring. This does not make a game “mature” or “gritty”, is just makes it really uninteresting. This is why aesthetics are extremely important, at least in my opinion.A game can be a graphical masterpiece, but if it has no […]

Game Nostalgia

I’ve decided I’d write some pieces on the games of my childhood, and how they’ve shaped who I am today. I might as well start with the first game I’d ever played: Pokemon Blue. My family was heading all the way up to Vermont for Thanksgiving (a ritual we do every dozen or so years) […]

Deadly Premonition Director’s Cut coming in 2013

If you haven’t had the chance to see F.K. in the coffee, consider getting the director’s cut of Deadly Premonition. This oddity of a game is quite a unique; it is an open world horror game with strange characters and an often misplaced soundtrack. I want to say it’s so bad it’s good, but I […]

Walking Dead: Episode 4–Around Every Corner Review

The Walking Dead game has been an incredibly pleasant surprise for me. From the moment it was announced I expected it to just be another crappy tie-in game. How I was wrong. As soon as I got my hands on Episode One I knew it would be a series I would love. Telltale did a […]

Why I’m excited for Metro: Last Light

Metro: Last Light is hopefully being released next year and it’s probably one of my most anticipated games right now. Why? Metro 2033 is one of my favorite first-person shooters of all time. Although it had some issues, Metro 2033 remains the most atmospheric shooters I’ve ever played. The audible breath of your masked character […]

The problem with Microsoft Points

I’ve never liked Microsoft Points, but I’ve haven’t been able to express quite why I don’t like them until now. They’re used to deceive Xbox Live customers. By using an arbitrary points system, Microsoft makes it confusing for people to know exactly how much they’re spending. I’m so used to their silly money system that I no longer get […]